Thursday, April 19

Pixellated Tom Cruise is soooo hot right now.

Duh duh, duh duh duh duh, duh duh duh duh, duh duh duh duh, duh duh -- neow neow neow...neow neow neow...neow neow neow...NEOW NEOW.


Wednesday, April 18

You sunk my prattleship!

Idea for a civ/settlers game, hoping to work on it with james. I call this piece "America! #$#@ yeah."

Tuesday, April 17

An epic with extra cheese.


All the cool kids are excited about Pizzacopter ™. They all know that good things are coming. Especially the cool kids in 50-story walk-up apartments. Those people are excited. Game will feature:
  • Duelling pizza delivery companies with military-grade weaponry, dedicated to the preservation of vicious free-market competition.
  • Pizza topping giblet explosions.
  • Daring delivery by skyhook, bungee jump, and grappling hook.
  • State of the art graphics, from the year 198X.
  • Catchy heavy-metal chiptune accordion music.
  • Completely unrealistic helicopter flight simulation, using arrow key or touchscreen technology.
  • More tips and reputation for quicker deliveries.
  • And much more! ( Don't you hate it when people use this as a bullet point? I do.)
This one happens to be going all the way.

Monday, April 16

Revivalism.

I have pledged to myself to do one pixel art drawing a day. This one's for my mom.

Tuesday, July 26

What happened in parts unknown.

So, I've arrived back in Melbourne, ready for action items to be thrown at me. Luckily my University and the Catholic School down the street are up to the challenge. Translation: I've started my Major Project, and I've started substitute teaching at the catholic school down the road from my house. The meta-referential news clipping to the left also demonstrates a good thing that happened.

As far as the major project, I'm planning on creating a kind of Metroidvania platforming game which revolves around the user utilizing runes of Chinese radicals to navigate the world. I think the flash animation found here (click on the "Sample Puzzle" link) will explain that a little more clearly. For all of you who don't like flash, here's an image which also kind of explains what I'm trying to do.


In this image, hopefully, you can see that I'm trying to use Chinese Radicals in a way that visually demonstrates their meaning. Some Chinese Characters (Radicals are small individual components of Characters) contain meaning by association, by which I mean that when you combine two radicals with meaning, the result is a character with a meaning representing the combination of those two things. Get it? Well, it's not really demonstrated in this image (below), but hopefully I'll get something up here shortly that will demonstrate it.

Get it? The sun is the yellow character, the black is a cliff...guess what the blue is?

More updates as I build them out of thin air. Ew.


Saturday, June 4

Entomology is a TERRIBLE field.


So, here's a new build of the game. I have successfully uncovered the next major bug (*face twitches*), so you can't see a lot of the stuff you're supposed to see. But the beginning of it is there, and I personally feel like it will be fun when it's done! Onward and upward, I say. Happily, the current build of the game compresses down to something like 25 mb.

Some notes:

--Best played in a 16:10 screen ratio.
--Click on the menu buttons to select a level. Select "alphabet", since the walk speed is currently kind of fast. Then type the names of the letters (or fruits, if you've selected a different level) as they come at you, but before they pass you.

Cheers,


Simon